Box2d Part 2: Shape Factory

Now that we have created our small world using the Box2D physic engine let’s start creating shapes! The shape factory will allow you to define any shapes you would like to add to your world. In this example we will create polygons. Polygons in this example will be defined as a shape with 3 or […]

Box2D Part 1: It’s a Small World

The Box2d Physics Engine for ActionScript from the Ground Up We’ll start with the basic 2d environment (part 1) and work our way into creating dynamic polygons (part 2) with an anti-gravity effect (part 3). Here’s a preview of what we will end up with: Google Maps Text Event (click and hold the mouse down […]

Compress Transparent PNGs with Flash

Do you use transparent PNGs in Flash, Flex or AIR? Want to cut your application file size in half? Problem: Embedding transparent PNGs dramatically increases the size of your Flash, Flex and AIR applications. Photoshop and Fireworks dot not have any compression available for transparent PNGs (that I am aware of). Solution: Import your PNGs […]